If you click that action, the “Make Trade Route” panel open. Once a trader is selected, you can see an action in the Unit Panel with the icon of a trade route (two arrows in a circle). Traders can start a route from the city they are currently in. This tourism bonus can help you with your culture victory, and is almost essential against highly cultural civilizations.Īfter researching the civic Foreign Trade, you gain the ability to create Traders. This bonus starts at +25% but goes up to +50% with the policy card, Online Communities. Trade routes also provide a tourism bonus with the player you are trading with (can be seen from "Trade Overview" screen, with a small suitcase icon).Diplomatic visibility deserves its own guide, but in short it lets you know what the player is currently doing (like what wonders, buildings, districts are being built). Trade routes provide visibility bonus (can be seen from "Trade Overview" screen, with a small eye icon).The road is built from the origin city to the destination city. Traders also build you roads, which are critical to the mobility of your army and civilian units.In addition to these basic yields, trade routes also help in the following ways: These yields are gained per turn, while the trade route is running. This can be Food, Production, Gold, and sometimes Culture, Science, and Faith. The term can also be used to refer to trade over bodies of water.”Īll trade routes have a yield.
#CIVILIZATION 6 CHEAT ENGINE ENVOY SERIES#
That is why I created this guide so that the community and I can find and contribute to this guide and hopefully get accurate information out there. Traders, and trade routes have been critical part of civilization games, and with the release of Civ 6, there is some confusion and misinformation out there. The world gets stirred up together" – Isabel Hoving "That’s the positive aspect of trade I suppose.